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Sunday, October 28, 2012

Business Plans and the Role they Play Within the Video Game Industry, Pt. 1


It is very easy for many people outside of an industry to really conceptualize the amount of work that goes into any given product or business as a whole for that matter. When designing a new video game, many companies develop game design documents (GDDs). The purpose of such documents is essentially so that everyone within a given company is on the same page and it also lessens any liabilities they may face. A business plan in general is not much different when thinking of starting up something new for yourself. Where the business plan differs is in its purpose usually lies in acquiring funding. Funding for most business can virtually come from anywhere, your family members, venture capitalist, angel investors, and even bank loans. With the exception of family members, most require for you to show them some sort of business plan or vision of where you would like your company to go and, more importantly, what can they expect to gain in return for their investments. I would like to share with you the views of a couple of professionals who are more than used to seeing business plans within their daily lives.

Steve Blank
Mr. Blank was chosen for this post, strictly because of his past involvement with Pixar, where he acted as a consultant; and his creation of a video game company called ESL. Steve Blank is of the opinion that business plans serve with better purpose companies who already have some sort of active history. History where numbers and “knowns” as he calls it can be quantified and evaluated. The true value in business plans for start-ups is in the practice. Blank says that by taking time for someone to write out a business plan without any of his “knowns” one at least has the benefit of looking at their potential business through other angles. Another piece of advice Blank gives his readers through his personal website is that the best thing many start-ups can do when planning is to take into account your consumer and end user. Take their thoughts and opinions into account when planning your products and overall business.

Andrea Cockerton
As for the next expert we will focus on, Andrea Cockerton is not only a successful entrepreneur but also has worked in the past with tech giant Microsoft. The best piece of advice we can take from Andrea is that she recommends for businesses not to wait to run out of money before they start to look for outside investment. She then furthermore goes into saying that there are three things everyone should have checked off their list before going into a pitch. Those things that must be included in a business plan are: 1) that the market you are going into is growing, 2) that you have level of expertise and talent working for you, 3) and finally, that your idea is unique in some way. She says by having these three factors in a plan it will only make it that much harder for any investor to turn you away.

All in all, no two businesses are ever identical, and what may work for one does not necessarily mean it will work for the other. As an entrepreneur you need to take into account your personal surroundings, situations, and assets. Before you know what your business will be capable of, you need to know what you, as a business owner will be capable of. Understanding your limits, especially financially, will make you that much better at strategizing and strengthening your business plan. You never know where opportunities may pop up, especially if you are in the game development business. As always, we love to hear from you, so share your thoughts with us below.

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